Recent Developments in Science Learning Games for Informal Science Education |
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There is growing recognition in many communities that computer game culture and technology are increasingly drawing attention to their potential value in contributing to educational or learning experiences. Much of this attention has been directed to either
Relatively little attention has been directed to investigating whether and how computer game techniques might be developed to support applications for informal science education in physical and online settings that reach out to diverse communities of learners in ways that can be associated with national and regional science education standards as well as contemporary science research practices. Furthermore, developing techniques that can scale to a thousand of learners per day (up to 10,000 students per month on average), also poses new and interesting challenges for creative game play, collaborative learning, and infrastructure for large-scale evaluation. We will present three interrelated talks that describe recent developments in science learning games (SLGs) and focus in particular on a large-scale project that integrates physical and online game environments for informal science education and that recently went into operation at the Discovery Science Center (DSC) in Santa Ana, California.
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