Beyond Games and the Future of Learning

James Paul Gee

It is clear that video games, social networking software, and the growth of “pro-am” “passion communities” (especially in a “convergence culture”) have established an emerging paradigm for learning that is antithetical to the “grammar” of schools and schooling. Our most fundamental assumptions about education will have to change, especially as we seek innovation and creativity in a world in which standard skills will gain little for students in developed countries. I do not believe anyone can predict in any detail where we are going in the future (especially given the risk we face from complex systems like global warming, desertification, food riots, and a massive deficit), but I think we can at least speculate on the shape learning must take if we are to survive as a society.