Welcome to GLS 6.0!
#gls2010 • Evaluations
The time has never been more right for the Games+Learning+Society Conference! The world is finally beginning to catch on: Great videogames can be great learning tools. This year’s conference will further the work we started six years ago: exploring the impact of games and game culture on learning and society.
The conference — now three days long and at UW’s historic Memorial Union, overlooking downtown Madison’s beautiful Lake Mendota — will have capacity for all of last year’s attendees plus previous years’ waiting lists.
Our complete program schedule is now live; visit each day’s specific program page to see details. See you soon in Madison!
GLS 6.0 Main Themes
- Formal & informal science literacy
- Media production & identity
- Game design & learning
Highlights
- Explore topics like: formal and informal literacy, media production and identity, game design and learning
- Attend keynotes by leaders from academia and industry
- Take part in hands-on workshops, by and for gamers, researchers, and designers
- Engage in fireside chats with speakers and other special guests
- Attend guided Chat ’n’ Frag sessions in the conference arcade
- Peruse the Wednesday night poster session over cocktails
- Enjoy our signature Thursday night dinner party (overlooking Lake Mendota) and marquee presentation (in the palatial Union Theater)
- Relax over a casual evening of machinima in the cozy Play Circle Theater
- GLS Yoga, Thursday, June 10th, 8 A.M. in the Old Madison Room
- GLS Run, Thursday, June 10th, 7 A.M. outside the Memorial Union near the Langdon St. crosswalk
Confirmed speakers include: Henry Jenkins, James Paul Gee, Drew Davidson, Allan Collins, David Wiley, Kurt Squire, Reed Stevens, and Rich Lemarchand.
We look forward to seeing you in Madison in June 2010!
