Dan Norton
Biography

Dan Norton is a founding partner and Lead Designer at Filament Games. He specializes in crafting educational game design documents and storyboards that originate from learning objectives. He is proud to have designed games about a uniquely broad range of topics, ranging from marine turtle ecology to legal argumentation. Dan sees Filament as an opportunity to merge his lifelong love of games with his incessant quest to learn about new and interesting things. He is a founding member of the GLS organization at UW-Madison. Aside from games and game design, he enjoys bicycling, baking, killing dragons with his wife and spending time with his incredibly stupid cats.
Sessions
-
Why Can't I Just Kill That Shark?: Challenges and Considerations for Designing Science Education GamesThursday, June 102:00–3:00Class of ’24
-
Learning Learning GamesFriday, June 1111:00–12:30Old Madison
