Sean Duncan is a doctoral student in Curriculum and Instruction at the University of Wisconsin–Madison. His research areas include cognitive science, digital media literacy, and learning. His recent research is centered around understanding the ways that learning occurs “in the wild” around games and other digital environments, and characterizing the ways that design-like practices emerge in online communities through engagement with popular media.
Sean was formerly a university instructor in psychology, interactive media studies, and interdisciplinary studies, a usability intern for Microsoft Corporation, and a staff member of Project Dragonfly, supporting Internet communities for inquiry-based environmental education. He earned a B.Phil. from Miami University in interdisciplinary studies focusing in cognitive science, and an MA from Bowling Green State University in cognitive psychology with a thesis which explored the use of cognitive tools in scientific theory development. Some of his favorite games (from childhood through adulthood) include: any Infocom “interactive fiction”, Galaga, The Legend of Zelda: The Wind Waker, Animal Crossing, Guitar Hero, Wii Sports, Rock Band, World of Warcraft, and many of the games at Kongregate.com. For more information, please check out his personal website at http://se4n.org/.