GLS Lounge
Movie Room: The movie room provides a space for conference participants to view webcasts of selected sessions as they happen. A great place to see sessions that have filled up. Or just to multitask.
 
Dorm Room: Take a load off in the dorm room, equipped with gaming consoles and computers, dorm fridge, used furniture… everything today’s gameroom might provide except perhaps the smell…
Fireside Chats are informal sessions that enable informal discussion among smaller groups of attendees on specific topics of interest. Oftentimes at conferences, attendees have little chance to personally interact with key participants and/or colleagues with shared interests. Our goal of hosting fireside chats is to enable just such informal sociability. Scheduled content below:
 
Chat 'n' Frag sessions are hands-on gaming sessions with selected game researchers, designers, and/or players. These informal sessions give presenters a chance to engage attendees in their selected game (off-the-shelf titles or grassroots designed), providing activities or walk-thru’s related to key questions and ideas chosen by the session host. Scheduled content below:

Thursday, June 15th
  Fireside Chats: Chat 'n' Frags:

9:00
-
10:30

 

 

11:00
-
12:30

BOOK CHAT:
Synthetic Worlds

Edward Castronova & Constance Steinkuehler

My Pop Studio:
An Online Media Literacy Learning Experience for Girls

Renee Hobbs, Sherri Hope Culver & Dave Schaller
 

LUNCH

1:30
-
3:00

So You Want to Design an MMO for Learning?

Richard Vogel & Nicholas Hunter

Agent Sheets

Serious Games to Enhance Science and Mathematics
Quynh Tran, Linda Sherrell, LaTroy Francisco, Robert Vawter & Sarah Bowen

Gamelet Design for Education
Alexander Repenning & Clayton Lewis
 

3:30
-
5:00

After School Programs & Educational Reform

James Paul Gee
& David Shaffer

Simulation as a Mechanism for Education in the Health Sciences

Computer-based Simulations for Medical Students in Anesthesiology
Giuditta Angelini, Thomas Kloosterboer & John Street

High Fidelity Simulation in the Health Sciences
Eric B. Bauman &
Karl Willmann
 


Friday, June 16th
  Fireside Chats: Chat 'n' Frags:

9:00
-
10:30

 

“Living and Learning in Second Life” A Firsthand Exploration & Tour of a User-Created Virtual World

Terry Beaubois, Pete Border, Anthony Crider, & Pathfinder Linden & Barry Jospeh
 

11:00
-
12:30

Some Terms and Concepts for Game-
& Simulation-Based Assessment

Robert Mislevy &
James Paul Gee

Literary Simulations

Crossing Cultures, Crossing Histories: The Village of Umuofia Role Play
— Allen Webb

Live Players on a Virtual Stage: Gaming and Shakespearean Comedy
— Joe Haughey

Voices of Spoon River
Jonathan Scoresby, Marie Duncan & Brett Shelton

Aeneid Rome KaMOO
Marie Sontag
 

LUNCH

1:30
-
3:00

   

3:30
-
5:00

Games & Civic Literacy

Benjamin Stokes & Jean Miller

Filament Games

Dan Norton & Dan White